SL-GMS Developer for Microsoft .NET
Developer for .NET is a graphic development system specifically
designed for use with the Microsoft Visual Studio
.NET development environment. With Developer for .NET,
you can design or import graphic objects and animate them
with dynamic behaviors. Developer for .NET features a highperformance
graphic engine and a custom .NET control that
displays these graphic objects and drives their dynamic
behaviors with live or archived data from both network and
Internet applications.
Highlights
- Create advanced, high-performance 2D graphics
for use in standard and web-based .NET
applications
- Design your own objects or use existing libraries,
featuring Software Toolbox Symbol Factory
- Populate graphic displays with dynamic objects
driven by real-time data variables
- Easily convert existing SL-GMS displays for use in
.NET client applications, preserving investment in
screen development - an easy migration path for
existing SL-GMS users
- Fully .NET compliant SL-GMS Viewer
Control enables Visual Studio.NET
developers to create applications
for desktop, enterprise, web and
wireless clients

SL-GMSDraw Dynamic Graphic Editor
(included with Developer for .NET)
Create customized graphic displays where dozens of dynamic
behaviors can be associated with any given object and then
easily connected to live data in your application, including XML.
-
Design or import objects, attach dynamic behaviors,
and preview connections to real-time data - all without
leaving the editor
- Define dynamic behaviors and create custom object
palettes for use by other developers or non-technical
end-users

SL-GMS Custom Editor for .NET
Custom Editor for .NET is a product that allows developers to
rapidly create dynamic graphic editors using Microsoft Visual
Studio .NET. Rapid development is accomplished through a
specialized SL-GMS .NET component that uses a simple API
to allow users to perform interactive object creation, object
selection, object property definition and edit history maintenance.
Custom Editor for .NET comes with the SL-GMSDraw
Dynamic Graphic Editor, industry proven in mission-critical
applications worldwide. The implementation of SL-GMSDraw
using Custom Editor for .NET is provided in C++ source to be
used as a template for customization.
Highlights
- Custom Graphics: Design your own object palettes
or use existing libraries, featuring Software Toolbox
Symbol Factory -
Custom Data Source Dialogs: Create your own data
attachment dialogs specific to your known data sources
and familiar to end-users
- Custom Property Dialogs: Create specialized, end-user
friendly dialogs to define object properties
- Custom Object Creation: Enable object creation that
facilitates common tasks
- Custom Menus and Toolbars: Build menus and toolbars
that provide easy access to critical operations
- Custom Display Storage: Incorporate unique central
storage and configuration control
- Embed in Existing Applications: Functionality is
encapsulated in a .NET control, so it is easy to add
editing features to an already existing application

The Need for Specialized Display Builders
Technicians and control operators often need to tailor their
user interfaces to control systems based on the latest
configurations in a constantly changing environment. This
continuing evolution necessitates access to a display building
application. Requirements can vary widely from one environment
to the next, depending on the types of displays
that need to be built, the variety of data sources that may
be used to drive these displays, and the technical aptitude
of the end-user. Custom Editor for .NET facilitates the rapid
development of complex applications to provide value with
a specific end-user in mind and to reduce the often costly
prospect of configuring and maintaining displays.

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